top of page

MOVIES CONNECT US

MCU is a dating app designed to connect people by matching them based on their movie tastes.
home-2
Longscroll iPhone 12 Pro
home-2
MCU is a dating app that connects users through shared movie preferences. Designed during my graduate research, it replaces superficial swiping with film-based matching, interactive mini-games, and themed events to foster deeper connections. This case study explores how aligning cinematic tastes can create more meaningful dating experiences.

Role

UX Researcher & Designer

Team

Jiahui Liu

Date

December , 2022

Problem Statement

Dating apps often rely on generic metrics like swiping or vague bios, leading to superficial connections. Movie lovers represent a niche group whose shared passion for films can serve as a strong foundation for meaningful relationships. MCU aims to:
Create deeper connections through shared interests in movies.
Provide an engaging, gamified user experience.
Foster community and interaction.

Goals

Create an engaging platform where users can connect through shared movie preferences.
Foster authentic interactions by providing movie-based conversation starters.
Ensure an intuitive and enjoyable user experience that encourages long-term engagement.

Research

User Interview

I interviewed 10 individuals aged 20-45 who identified as movie enthusiasts.
p3
90% expressed frustration with generic dating app conversations.
70% struggled with breaking the ice on dating apps.
80% of respondents noted that movies play a significant role in dates, and finding someone with similar tastes could enhance compatibility.
70% thought people with similar movie preferences are often more likely to connect in other areas of life as well.
KEY FINDINGS

Participatory Design

In order to ensure that the final products and services meet the needs of users, I adopted the method of participatory design to conduct research.
I asked participants to choose some of our competing products and spend 10 minutes writing a breakup letter and a love letter explaining why they liked the app and why they didn't.

Persona

After the user interview and participatory design, I summarised two representative user portraits to help me carry out the subsequent design work
Rectangle 28

“I am currently a programmer, my favorite hobby is watching movies; I hope to find a girlfriend who doesn’t think I’m a movie nerd and can share my taste in film.”

Programmer | London

Omar, 30

Needs/Goals

To be able to go on real dates.
Meet people who share an appreciation for indie films and film festivals.
Make a deep connection with someone.

Frustrations

Wasting a lot of time on different dating apps without making any progress.
Generic matches on other apps that don’t share niche film interests.
Feeling depressed when being ghosted.

Frustrations

Struggles with breaking the ice on dating apps.
Finds it hard to keep conversations going.
There are many fake profiles on dating apps.
Loses passion for dating apps quickly.

Needs/Goals

Find someone who enjoys sci-fi movies and animated films.
Introduce a mini game to help break the ice and engage both sides effortlessly.
Spot fake online profiles from real ones.
Be able to discuss movies with others on the app even without the intention of dating.

“I’ve just moved to London and want to make some friends here. I like movies and TV shows a lot. It would be great if I could meet someone who shares my taste. Also, I’m quite shy, so I hope others will be able to take the first step.”

Rectangle 30

Creative Designer | London

Emma, 28

Design Process

HMW Question

I took the approach of the HMW problem to reframe the problem as an opportunity for innovation and creativity.

How might we help users take the first move ?

How might we help users avoid catfishing ?

How might we help movie lovers foster an enjoyable experience on the app?

How might we help users alleviate loneliness by using the app?

How might we help users start a conversation quickly?

How might we help users have a deep conversation and make a connection with their matches ?

How might we help keep users engaged when they are using the app to kill time?

Crazy 8

P11
P12

Ideation

In order to ensure that I can think creatively and generate ideas without any criticism, I used the Rapid Idea Generation method and Crazy 8 method. I'm not looking for a "perfect" solution at this stage, the process allows for a variety of ideas that can be refined and narrowed down later.

Rapid idea genaration

Sketches & User flow

Next, I created low-fidelity wireframes and conducted usability testing with 3 participants. Based on their feedback, I iterated on the design.
image 33
image 34
image 35
image 36
image 37
image 38
P17
sketches.png

Final Design

Moodboard

d409965bde8b980ab7890e38b56c9428 1
Mask group
d47614dda8e362d306a0c2c210ea1527 1
7dfef0370fd9ce16a40a0664c35901ab 1
6727c3c6c808be77278d7c83f24e30cc 1
7611ba6414623b13ac5eee5c70bd3596 1
563f76ba5a983d9cf0827e8f741542c7 1

CDF6CC

81E452

A4E95F

094012

191D1A

edc8f9ff1917e9135f405d4c9cfef9cf 1
a1d67645f2325e85e6a6ea30d43b6c13 1

Design System

MOVIES CONNECT US

MOVIES CONNECT US

LOGO

TYPOGRAPHY

BUTTONS

INPUT

ICON

SLIDERS

COLOR PALETTE

Primary-green

#81452

r: 129 G: 228 B: 82

Secondary-mint green

#cDF6CC

Background-black

#191D1A

r: 25 G: 29B: 26

r: 205 G: 246 B: 244

tetiary-dark green

#1F3023

r: 31 G: 48 B: 35

SF PRO BOLD 20 TITLE

SF PRO BOLD 22 TITLE

SF PRO BOLD 18  TITLE

SF PRO BOLD 15  TEXT

SF PRO REGULAR 13   TEXT

SF PRO BOLD 13    TEXT

SF PRO REGULAR 11  AUXILIARY

SF PRO REGULAR 11 AUXILIARY

􀊵

􀆄

􀆉

􀆉

text

text

AGE

23-32

DISTANCE

25 miles

Put a link here

GO

TEXT

text

text

Hi-fi Prototype

quizze-1
quizze-2
quizze-3
quizze-4
quizze-5
home-2
home-3
home

Home page

Movie quiz page

home-2
home-3
home

Chat page

home-2
home-3
home

Profile & finding page

home-2
home-3
home

Other pages

bottom of page